RimWorld

RimWorld

8,321 ratings
Simple sidearms
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.678 MB
May 16, 2017 @ 1:02pm
Mar 30 @ 4:42am
77 Change Notes ( view )

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Simple sidearms

Description
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked.

See forum thread for details.
https://ludeon.com/forums/index.php?topic=32497.0

Non-steam version and old releases can be found here.
https://github.com/PeteTimesSix/SimpleSidearms/releases

For a simpler alternative, consider Pocket Sand:
https://steamcommunity.com/sharedfiles/filedetails/?id=2226330302

If you want to express gratitude, support me or attempt to convert money into motivation, you can do so here: ko-fi.com/petetimessix

I've set up a Discord server[discord.gg], which is the preferred medium for discussion and bug reports.
Popular Discussions View All (45)
110
Mar 29 @ 3:20pm
PINNED: Rimworld 1.4 Bug reports
PeteTimesSix
56
Oct 17, 2022 @ 2:53pm
PINNED: Rimworld v1.3 bug reports
PeteTimesSix
19
Aug 1, 2023 @ 9:09pm
lag on pawn selection the more sidearms are equiped/shown on gui.v1.2
Kasamplanka
2,546 Comments
safe to add to existing save or nah
Hanmio Apr 25 @ 12:38pm 
@hemlock it is. its called "task" set to prio 3 by default, which is still below patient which is also default 3
tsuzumi Apr 25 @ 11:58am 
I'm not sure if it is from this mod or another but if I set Unarmed as preferred Melee weapon then the pawn always carry at most one piece of wood at a time to constructions
The_DarkLord_HS Apr 25 @ 4:32am 
hmmm i feel like im out of topic...im gonna install the mod tho
Hemlock Apr 24 @ 5:30am 
Firstly, pawns keep forcibly equipping their melee weapons and giving me that very fun "Hunter lacks appropriate weapon" message

Secondly... Why do pawns with like, 20% movement get out of bed while they are dying from an infection to go grab their weapons?
Can re-arming be set to be prioritised below patient work? Please?
Ogre Apr 22 @ 9:25am 
Ghouls remember what weapons they had, and try to equip it if it drops again. Mostly appears to be happening with beer with me.
Gearhammer Apr 22 @ 5:32am 
I got Hunter lacks ranged weapon on all my hunter pawns. I still play 1.4 cus I am waiting all mods to update but before new 1.5 update I never have that message.
Any help?
Velvet Apr 21 @ 4:08pm 
Any chance you could add mod options to exclude specific weapons from auto-switch? Not sure if its possible, but anomaly certainly adds some situations where having a flamethrower handy is a nice thing, but pawns also have a bad habit of thinking they should pull their flamethrower out the moment things get into close range, even if they're in a situation where you'd really rather not have them setting things on fire.

Not having any of the issues other people are commenting about personally, though, so those might be related to mod conflicts.
Apatze Apr 20 @ 9:28pm 
uninstalled and then Menu HUD for other mods and dev tools broke and menu went invisible same with description bars when hovering over buttons had to press F11 and esc to acess Menu and options but other features were glitched out
Salty Beard Apr 19 @ 10:26pm 
Yeah not working for me too. Can't eq any 2nd weapon anymore.